ASM Downtime – Beat.Me
When my editor isn’t inviting me to complete my latest articles, or when I have a few minutes commuting on public transport, I like to listen to music and play a game. Wouldn’t it be nice if I could do both at the same time? Enter Beat.Me, a shoot ‘em up style game designed to react to the music you’re listening to. Beat.Me makes perfect sense on an Android smartphone as rather than trying to stream music over the sound from your game, the music becomes the sound from your game. It’s a great idea for a simple game perfect to while away those idle fre minutes.
Beat.Me is a vertical scrolling shoot ‘em up designed for a portrait aligned display, using colorful graphics and easy-to-master touch controls. When the game starts it reminds you that it’s best enjoyed listening to headphones, and after running through the options it presents you with a list of music downloaded to your phone. Currently the game supports music in mp3 and wav formats; pick a music track and start the game!
The idea is very simple: move your ship to either shoot or avoid the incoming shapes by dragging with a finger. However, there is no control to shoot, instead this happens depending on your music. Furthermore, the pace of scrolling also depends on the speed of your music. Depending on your choice of music, depends on how frantic or relaxing the game is. Scoring is simple: avoid or shoot the incoming shapes to gain points, but collide with them and you lose points. Change the track for a new level and a new challenge, and compete with friends using Google Play Games on your favourite songs to see who can score the most. As you progress through the game you can unlock ships by getting a song’s gold medal.
Beat.Me is a free to play game but there are payable extras available in the Google Play Store. The download weighs in at just under 30 MB including Google Play Games integration. It’s available to download from the Google Play Store, see the link below, but I have included a gallery of images from the game to whet your appetite! Alternatively, you can visit the developer’s website.
Finally, I’ve reached out to the developer, NFSS10, and you can expect an interview in the next few days.