ASM Developer Chat – NFSS10 and Beat.Me
Welcome to Android Social Media Developer Chat! Here’s where we sit down and talk with developers, to get to know and understand their apps, ask questions about their apps and services, and what might in in store for the future. Today, we’re talking to developer NFSS10 about his first Android game, Beat.Me. You can read all about the app here, including a download link.
Hello there! Welcome to ASM Developer Chat! Can I start by asking you a little bit about yourself?
Thank you! My name Nuno Silva and I’m 20 years old. I live in Portugal and I’m currently taking a Masters Degree in Informatics and Computing Engineering. I use a Huawei P8 Lite as my smartphone.
Beat.Me is your first first Android app, can I ask where the inspiration come from?
The things I like most to pass some time is playing games and listen to music. I wanted a game that was the mix of the two so I searched and found just a few games that used music as a game mechanic, but they couldn’t use my songs and the very few that could use my songs, seemed to just be the music playing in the background without affecting the game in any way. So I made a game for me that would react to my music.
That’s great – and the exact same reason why we love Beat.Me here at Android Social Media! Can I ask what your greatest challenge was?
The greatest challenge was finding a way to get the game to react to the music. I had been reading about audio processing for some years and that pointed me to the right direction when I decided to work on the game.
It sounds like there are some sophisticated algorithms under the skin! Did anything work much better than you hoped?
Yes it worked better than I had expected. It wasn’t in my plans to publish the game, it was just a little experiment I made for myself. I just decided to publish the game after I started experimenting with Google Play stuff (Achievements, Leaderboards, etc.) and it seems people like the game, so I’m very happy with how it all worked out.
Looking forwards, can you reveal any detail of improvements you are planning, or follow up applications?
I’m working on improving the algorithm that makes the game react to the music and improving the game visuals. Right now, I don’t have any applications planned for the future.
It’s great to see you responding to user feedback in the Google Play Store reviews. How likely are you to take onboard feedback to make changes to Beat.Me, or any other apps you develop?
I’m always looking for feedback, as this was just my first game and an experiment with Google Play Store, I have a lot of things I can improve and I want people to have fun playing the game, so I try to respond to everyone and take notes of tips and requests people send me.
Nuno, thank you very much for your time. I hope you continue to develop for Android, because we’d love to see you write more apps!